Location and Chatroom Submission Guidelines
Before any location or rp chatroom is created - check to make sure there is not already something in place that can work before creating something completely new. We want to avoid location information getting too out of control and end up with a ton of small or minor location articles which can overload someone trying to get more information. At any time we can expand our location info so things can be added in as a supplemental material to something that already exists if it fits. The more we can group stuff the better we can keep it streamlined and easy to read.
A location is considered to be a political or population center kind of entity (a nation, city, settlement etc.). This is also what we use to guide our wiki set up in regards to location. We start with our geography article which describes the geographic layout of the setting and then we group locations up by their political borders. This is to help players have an idea of the laws and cultures they may experience during their play in locations.
Geographical features like continents or mountain ranges belong under the geography article for the setting and aren't part of the location tree and ideally shouldn't be used as chatroom locations if a more appropriate location room exists because players are then unclear on what legal environment they're in.
Creating RPG chatrooms
A RP room is not a location unto itself - but rather a way for players to play their character in a location. Some locations may have one or more RP rooms and not every location is going to have a RP room all the time.
The way our RP rooms work is that after a year of no activity the room will be automatically archived and the room removed. Should that room be needed once more then it can be recreated easily. This especially fantastic for things like slow posting if you do not want to tie up a very popular RP room, another room for the exact same location can be created for the purpose of a slow post or to accommodate more RP in general.
RP rooms are tied to locations by means of the wiki - that is where the information and description of the setting locations are held. This enables us to have just one write up for the location and then have as many RP rooms as needed to handle the activity IC. Therefore a created RP room has to be tied to an existing location.
Player characters have a personal room created for them upon their approval - these are flagged as private rooms meaning they will not show up in the search and are meant for more private and personal type rps as well as the usual. A character's personal room can also be in any location the player chooses them to be as these rooms are not tied to any parent location. This is to enable the most flexibility a player may need for any kind of private rp they may do on their character. Therefor if the player ever ‘upgrades’ their character's living situation the player can just describe the new location anyway they want, or if their character is out traveling and needs a private space in other locations of the world.
In order to keep chat room bloat down there is a rule of one personal/private room per character.
A RP chatroom can not cross settings.
Before considering a new RP chatroom for a location check and see if there are any alternative rooms already that are not in use. Minor locations will use previously established chat rooms of the major location they are tied with, unless RP activity for that location increases enough to require another chat room.
Major locations may start off with just one chat room until acitivity increases to need more rooms to handle the IC activity.
There is no need to create a room if there are already enough options to handle the IC activity.
Creating a Location
Locations are not RP chat rooms, but rather a setting fixture - the background of which our characters play in. With that we want to keep location information streamlined and in the wiki. Location information is what everyone uses to get an idea of the environment they are playing in. Therefore there are more requirements involved in making a location. However there are two types of locations: Minor and Major, in order to meet the needs that may come up in the game as some locations are more like backdrops for a scene and others are more in-depth as they tend to have more of a noticeable impact.
These are considered to be like backdrops. Places that may be come up with for a session, etc, small towns/villages, businesses, ruins, etc - basically areas that really do not have a huge impact on the setting at large. Such locations do not differ from the near by Major locations and therefore may use much of the same information, especially major governance. From there only enough information is needed to get idea of where it is (Region and climate), general population size and any major things that differ from the nearby major locations - just enough info for that scene really. Minor locations must be tied with the nearest Major location. In the future a minor location may get expanded due to IC organic growth.
These are locations that tend to have a more noticeable impact on the setting. These places also tend to be ‘hot spots’ for role play in general. Therefore more in depth information is needed it help players have an idea on what to expect when they play in that environment.
Word Count: Between 1,000 to 2,000 words
Description: Layout and basic description of the location which should also include the following:
- Region - where the location sits on the geographical map and political borders it is in if applicable.
- Climate - an approximation of what players can expect from seasonal weather
- Population Estimation - doesn't have to be exact, just a relative estimation to give the idea on how crowded the location may be.
- type of government - how do they rule the place (if the government exists as an organization, link the article)
- relevant npcs to government (can link to the NPC wiki article if they have one)
- any special laws/punishments that are not already covered in linked articles
- Notable businesses/organizations within - link to wiki article if they have one
- basically whom are the longest established and most successful
- relevant npcs to those businesses/organizations
- Notable features to the location
- Notable Events/History - link to any relevant wiki articles if they exist.